Don't Write About Wimps
Fiction writers too often forget that interesting characters are almost always characters who are active -risk takers- highly motivated toward a goal. Many a story has been wrecked at the outset because the writer chose to write about the wrong kind of person -a character of the type we sometimes call wimp.
You know what a wimp is.
He's the one who wouldn't fight under any circumstances.
Ask him what he wants and he just sighs.
Poke him and he flinches -and retreats.
Confront him with a big problem, and he fumes and fusses and can't make a decision.
Now in real life there are a lot of wimps. You and I have both been wimpy far more often than we would like to admit. We get confused, we get scared, we get far too ambivalent, and we just sit around and wait to see what might happen next.
To put it another way, in reality -in the real world- much of what happens is accidental. "Isn't life funny!" we exclaim, after fate has taken a hand and something has worked out by itself, seemingly. And so we stagger on, major life changes just sort of happening, and we often don't take the bull by the horns because we can't even figure out where the damned bull is.
That's reality.
But fiction isn't reality; as we said before, it's better.
So, in most effective fiction, accidents don’t determine the outcome. And your story people don't just sit around passively. (Now and then you'll find a story in which what I've just said is disproven; but I'm talking about most successful fiction. Most readers don't want their stories to tell them life is random. They want to hear just the opposite. They want to believe something. What they want to believe is that trying hard can pay off, and that people are in charge of their own fate.)
That's why wimps -spineless drifters who won't or can't rouse themselves to try- usually make terrible fiction characters.
Good fiction characters are fighters. They know what they want, they encounter trouble, and they struggle. They don't give up and they don't retire from the action. They don't wait for fate to settle the issue. In good fiction, the story people determine the outcome. Not fate. This is just another of the many ways in which fiction surpasses life and is better than real life.
Look at it this way: A good story is the record of movement. A good story is movement. Someone pushes; someone else pushes back. At some level, therefore, a story is the record of a fight.
If you accept this premise, then it's obvious that you can't invest the action and outcome of your story in a wimp. He'll refuse to struggle, won't push back when shoved, and will run and hide at the first opportunity.
Now this may sound like I'm arguing for only one kind of story, and action/adventure. Nothing could be further from the truth. While a strong, goal-motivated character is easier seen in such a yarn, the effective character in even the quietest modern story wil almost always be a person capable of action. In a romance novel, for example, the young woman may seem unwilling to face the man to whom she is attracted and may even deny her own feelings and actively avoid him. But please note that she is taking action, even if it is sometimes negative. In a psychological story about a man assailed by a self-doubt and uncertainty, he will realize that he has a problem and see a doctor or take a pill or discuss it with a friend or write a letter or do something.
So that -to repeat for emphasis- every story is the record of a quest. An active character worth writing about will form some goal, based on his plight and his motives. He will work toward that goal, not sit back passively. And -wonder to behold- his active selection of a goal will be picked up by the reader and used as a basis for suspense.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Most Common Fiction Writing Mistakes, #1
Most Common Fiction Writing Mistakes, #2
Most Common Fiction Writing Mistakes, #3
Most Common Fiction Writing Mistakes, #4
Most Common Fiction Writing Mistakes, #5
Most Common Fiction Writing Mistakes, #6
Most Common Fiction Writing Mistakes, #7
Fiction writers too often forget that interesting characters are almost always characters who are active -risk takers- highly motivated toward a goal. Many a story has been wrecked at the outset because the writer chose to write about the wrong kind of person -a character of the type we sometimes call wimp.
You know what a wimp is.
He's the one who wouldn't fight under any circumstances.
Ask him what he wants and he just sighs.
Poke him and he flinches -and retreats.
Confront him with a big problem, and he fumes and fusses and can't make a decision.
Now in real life there are a lot of wimps. You and I have both been wimpy far more often than we would like to admit. We get confused, we get scared, we get far too ambivalent, and we just sit around and wait to see what might happen next.
To put it another way, in reality -in the real world- much of what happens is accidental. "Isn't life funny!" we exclaim, after fate has taken a hand and something has worked out by itself, seemingly. And so we stagger on, major life changes just sort of happening, and we often don't take the bull by the horns because we can't even figure out where the damned bull is.
That's reality.
But fiction isn't reality; as we said before, it's better.
So, in most effective fiction, accidents don’t determine the outcome. And your story people don't just sit around passively. (Now and then you'll find a story in which what I've just said is disproven; but I'm talking about most successful fiction. Most readers don't want their stories to tell them life is random. They want to hear just the opposite. They want to believe something. What they want to believe is that trying hard can pay off, and that people are in charge of their own fate.)
That's why wimps -spineless drifters who won't or can't rouse themselves to try- usually make terrible fiction characters.
Good fiction characters are fighters. They know what they want, they encounter trouble, and they struggle. They don't give up and they don't retire from the action. They don't wait for fate to settle the issue. In good fiction, the story people determine the outcome. Not fate. This is just another of the many ways in which fiction surpasses life and is better than real life.
Look at it this way: A good story is the record of movement. A good story is movement. Someone pushes; someone else pushes back. At some level, therefore, a story is the record of a fight.
If you accept this premise, then it's obvious that you can't invest the action and outcome of your story in a wimp. He'll refuse to struggle, won't push back when shoved, and will run and hide at the first opportunity.
Now this may sound like I'm arguing for only one kind of story, and action/adventure. Nothing could be further from the truth. While a strong, goal-motivated character is easier seen in such a yarn, the effective character in even the quietest modern story wil almost always be a person capable of action. In a romance novel, for example, the young woman may seem unwilling to face the man to whom she is attracted and may even deny her own feelings and actively avoid him. But please note that she is taking action, even if it is sometimes negative. In a psychological story about a man assailed by a self-doubt and uncertainty, he will realize that he has a problem and see a doctor or take a pill or discuss it with a friend or write a letter or do something.
So that -to repeat for emphasis- every story is the record of a quest. An active character worth writing about will form some goal, based on his plight and his motives. He will work toward that goal, not sit back passively. And -wonder to behold- his active selection of a goal will be picked up by the reader and used as a basis for suspense.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Most Common Fiction Writing Mistakes, #1
Most Common Fiction Writing Mistakes, #2
Most Common Fiction Writing Mistakes, #3
Most Common Fiction Writing Mistakes, #4
Most Common Fiction Writing Mistakes, #5
Most Common Fiction Writing Mistakes, #6
Most Common Fiction Writing Mistakes, #7
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