Nora's Big Mistake Ch. 43

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Nora still continued to comment and this time she complained about why old people live in smelly houses. For lunch, Patricia had already made a gelatin mold, containing pork chops and cauliflower. Sam finds it to be very appetizing, yet Nora and the other teens find it the opposite. As they eat, Sam asks what they have been up to. Nora immediately replies by saying that she has been busy fighting aliens and bad guys. Patricia laughs at what she thinks is just Nora's imagination. Naomi then notices a shelf nearby, and spots a particular item in her interest. It was a stuffed North-American chickadee, and Patricia and Rena discussed the bird with each other. Nora moved her food onto Naomi's plate. As Nora claimed to be stuffed, Patricia offered her some candy. Nora reached for some, but spat it back out, finding it to be revolting. She complained that she didn't like coffee, and ran off to the bathroom.

In the bathroom, Nora decided to escape. She activated her DNA Scanner and transformed into GhoulFreak.

Ghoulfreak was Nora's DNA Scanner's DNA sample of an Ectonurite from the planet Anur Phaetos in the Anur System. Ectonurites were a ghost/phantom based species from Anur Phaetos in the Anur System. Their Ecto-Lord was Zs'Skayr. Anur Phaetos was a planet from the Anur System. The perpetually dark world of the ghost-like species, the Ectonurites. It was ruled by the High Ecto-Lord, Zs'Skayr. The Anur System, also known as the Anur Belt, was a dark and gloomy solar system in the Milky Way Galaxy that girded the Null Void from regular space. Ghoulfreak was a phantom/ghost-like alien with a gaseous appearance and claw-like hands, and grey skin with black lines running all over her. Her skin was removable with black and white striped tentacles underneath it, however her true form was unknown. Nora still had her breasts, pussy and dick. Ghoulfreak's DNA Scanner symbol peeked out of her skin on her lower left chest and she had a pink eye with a black pupil. As Ghoulfreak and her alternate counterparts, the user had the following powers;

Flight: The user can fly or otherwise move through the air using various methods. Some possibilities include using one or more forms of energy, wings or similar structures, harnessing anti-gravitons, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, Slide, and Glide as well. The user can fly at high speeds without any outside influence, propel/move freely while flying without support.

Levitation: Users can cause oneself/subjects/objects to hover/float in the air unassisted, allowing the user to seamlessly float in the air and prevent their bodies from making contact with the ground below.

Deformation: The user can change the appearance of their opponents to cripple or deform them, whether by breaking bones, scarring them, or giving them diseases that harm them.

Density Shifting: The user can manipulate density, which is defined as mass per unit of volume. This allows them to alter solidity, change the size of substances, create or destroy matter/mass in a volume, change inertial resistance (mass), make things intangible, either strengthen or weaken gravity, concentrate or expand matter, or create pressure differences in a fluid (gas, liquid, plasma) to induce a current and possibly use it to move solids. Some users might even be able to control electrical charge density, which is the amount of electric charge per unit volume. This would, in turn, enable them to manipulate electromagnetic fields. Control over population density might also be possible for some users as well.

Smoke Mimicry: The user is made up of or can transform their body completely into smoke. A user's transformed form is anatomically identical to their normal form, aside of being made of smoke, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.

Instant Regeneration: Users possess a regenerative healing factor, meaning that they can rapidly heal and get restored to their optimal and full health/state at an extremely fast rate. Unlike Healing, regeneration/healing factor is a process that happens unconsciously without the need for activation, resulting in a constant state of optimal health. Regeneration is a process that occurs in all biological entities, but a regenerative healing factor is much more efficient, seamless, and powerful. So much so that users can recreate lost or damaged tissues, organs, and limbs, sometimes slowing, or even stopping aging, something natural regeneration can never accomplish (or does so extremely slowly). The rate and amount of healing vary widely (see Levels of Regeneration); some can regrow missing limbs, others must put the limb back in place for rapid regeneration. The user is generally in very good physical shape, as their bodies are constantly reverting to a healthy state, granting them nigh-inexhaustible stamina and vitality. The regeneration process also increases the speed of processes the body uses in the healing such as endorphin production to mitigate pain reducing the amount of time and severity the subject feels discomfort leading to an increased pain threshold. Other processes included are the production of adrenaline and the fight or flight response which are greatly extended by the increased recovery leading to increased physical performance as the subject gains elevated strength and energy while also able to push their bodies harder due to decreased sensation of pain. At higher levels, a user can regenerate not just their cellular tissues, but also their DNA, undoing genetic mutations and breakdown, as well as maintaining one's youth by extending telomeres. This also gives them immunity to diseases and infections, undoing any unwanted symptoms, as well as providing a form of self-sustenance, foregoing the needs for oxygen and food intake. If advanced enough, the ability will cause the body to cease aging as the cells are regenerating and dying in equilibrium, granting immortality.

Body Possession: User can inhabit or take over the body of other beings, whether sentient or not, by stealing their motor functions and senses. Users may or may not have to leave their own body for this to take place. Disembodied users such as spirits may use the body as their own. A powerful enough user may not even be limited to inhabiting other entities, but inanimate objects, structures or environments as well.

Invisibility: Users can render themselves unseen by the naked eye and become invisible in visible spectrum. The user can move about an environment unseen by others and act without being observed. Some users can choose to let certain people see them, while staying invisible to others.

Invisibility Infusion: The user can infuse objects (usually a weapon), beings or powers with invisibility, empowering and energizing them and allowing the user to manipulate their qualities and efficiency.

Intangibility: The user is able to move through solid objects and ignore most physical effects in their way, exact means how this is done vary between slipping partially into other dimensions, being able to make their own particles move between other particles, being non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user is able to ignore most attacks, physical dangers, and gravity. The user can also fuse objects into people making it intangible/untouchable and unreachable.

Intangibility Infusion: User can infuse objects (usually a weapon), beings or powers with intangibility, empowering and energizing them and allowing the user to manipulate their qualities and efficiency.

Longevity: The user possesses an extended lifespan, allowing them to live longer than a normal human; this can be the result of one's power set or their species. Users are often called "Longevals". Longeval means long-lived. Some users are capable of living for centuries or hundreds of years. Other users can live for aeons or thousands of years. Though it's quite rare for most to be capable of living for millions of years.

Mana Absorption Immunity: The user is invulnerable to most, if not all, forms of magic and magical powers (magic absorption, incantation, etc.). Advanced users may be able to select which spells/curses or potions can affect them.

Corrodium Immunity: The user is immune to corrodium, being completely invulnerable to direct and indirect effects.

Protective Skin: The users have or can generate an innate armor as a part of their body, which is resistant to attacks, harm or pain, and temperature extremes. The armor varies from obvious, physical defenses, such as scales, thick skin/fur, natural shield, armor or shell, in-organic skin, etc, to bone-nodules below the skin, particularly wide/sturdy rib cage, blubber, or simply dense muscle.

Removable Skin: User can remove skin from the targets' bodies, from small parts to the whole skin, by making it fall off of the body, rip out or simply disappear without natural means. Exact effects depend on how much of the skin is removed: most or whole skin is lethal if rather slow death, while less is obviously extremely painful and both make the target highly susceptible to various diseases.

Movable Eye: The user has eyes they can move to a different location of their body. This allows them to see in different directions at once.

Tentacles: The user has or can generate tendrils, threadlike structures, stems, petioles, etc. from themselves, others or any other surface.

Soul Consumption: Users can sustain themselves/their powers by feeding of souls into their body as a source for their powers and/or conditions.

Life Force Absorption Immunity: The user is immune to all attempts at having their life force being absorbed.

Space Survivability: User can survive and adapt to the vacuum of space unaided and are able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation), strange gravity (even sometimes that of a black hole), and lack of air.

Night Vision: User has excellent night vision, the ability to see in low light conditions or even total darkness. Whether by biological or technological means, night vision is made possible by a combination of two approaches: sufficient spectral range, and sufficient intensity range.

Electronic Disruption: The user can disrupt electronic signals, causing cell phones and other electrical appliances to work erratically, or fail completely.

Enhanced Strength: Users possess a level of strength beyond that of the peak members of their species and usually in their Verse. At base level, the users strength is 10 times greater than peak members as they would be able to lift heavy objects such as cars, large boulders, vans, and most other objects that are bigger than them in size. They would also be able to exert great physical force from various parts of their body (prominently through their hands), sending enemies flying through walls or breaking their bones instantly with a single punch. Due to the physical force exerted with users who have enhanced strength, they also possess Enhanced Durability as their body would need to be as durable as to not destroy their body from the force of impact.

Enhanced Durability: Users physical durability, the ability to withstand damage, is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects. The user can withstand bullets, grenades and low to medium explosives (equivalent to ten tons of TNT), survive falling from the top of tall buildings and building collapse, withstand beatings from superhumans and take getting beaten with steel rods and bars.

Enhanced Speed: Users can move much faster than the average member of their species, beyond what can be emulated via natural training and with little to no maintaining. However, this power is not without any ill effects, as it can strain the body, although some users may be resistant or even immune to the effects of high-speed travel, including acceleration, friction, g-force, inertia, etc. They are able to run from about 40-120 mph (64-193 kph) which means they can reach transonic speeds. They could also reach subsonic speeds around 120-400 mph (193-643 kph).

Enhanced Agility: User with this ability can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips, leap across rooftops, and numerous other gymnastic, athletic and martial implements with little to no effort. Agility is "the ability to rapidly respond or change by adapting its initial stable configuration", the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, bodily coordination, speed, reflexes, strength, and endurance.

Sharp Claws: The user can project/retract razor-sharp claws/talons of energy, bone, metal, keratin, etc., from their fingertips/hands/wrists/fists/feet for various (mostly offensive) purposes.

Telekinesis (True Form Only): The user has telekinesis (from Greek: τηλε- "far off" and κίνηση "movement"); the ability to manipulate or otherwise interact with matter or another aspect of a physical system with one's mind or through other non-physical means. Commonly, its most fundamental trait is to move and control objects (or to generate and apply physical force on a target, or potentially, an area) from a distance and/or without physical contact. As the ability is connected to the mind of the user, it can either be activated and controlled through conscious effort and concentration, through willpower and emotion of a particular level of intensity, or through achieving a state of discipline and serenity. In some cases, the ability can respond to the user's thoughts and ideas, imagination, desires or belief in their abilities, making it far easier to activate but potentially more challenging to control, especially during moments of stress, rendering it a liability or even an unintended hazard in certain scenarios. Moreover, these aspects of the user's mind and mental capacity at large can potentially affect the accuracy, precision, range, and strength of their ability and the subsequent limitations of its intuitiveness, usability, and reliability in different situations. Alternatively, the extent of the ability can be so immense as to allow for the user to passively influence matter in a variety of ways using their presence alone or guide their power through instinct or even some form of intuition or extrasensory perception rather than physical senses, conscious thought, will and feeling, or any properly refined skill. In fact, the ability itself can be used to either project or act as an extension of the user's physical senses. Telekinesis is one of the bases of many superpowers based on "controlling/manipulating." It may evolve to the point that a Telekinetic can anything at a subatomic, particle, and universal level. At its most advanced levels, its influence can expand to affect facets of reality other than matter, namely space, and time.

Darkness Empowerment (True Form Only): Users become stronger, faster, more durable, etc. when they come in contact with darkness or shadow, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the darkness or even slow or stop aging.

Energy Beams (True Form Only): The user can project concentrated beams of energy for a potentially devastating amount of damage. The result of the beam could be concussive, dispersive or explosive, and depending on what the beam is composed of, it can possess a variety of abilities.

Skull Rotation (True Form Only): User can see in any direction by contorting their neck to where they can turn their head in any direction.

Ghoulfreak snuck out of the bathroom, but in doing so, Naomi was handed a large shell. She listened to it, and heard a greeting from Ghoulfreak. Ghoulfreak then possessed the young DEO agent and kissed her lips.

Ghoulfreak left the house and travelled around the neighborhood, hoping to find something fun to do. She saw a golf cart and decided to drive it. Residents nearby were puzzled to see a golf cart shown to drive itself. Ghostfreak then smelt something, which caught her attention. She followed the trail to find apple pie, but noticed a Limax old lady trying to swat a fly. The old lady then jumped up to the ceiling, and ate the fly, making Ghoulfreak completely shocked and disgusted by what had happened. Marty then was shown to be driving a golf cart, carrying something on what appeared to be a large, red carpet. The sprinkler on the lawn then started, and Marty immediately reacted to dodge the water. Ghoulfreak then decided to see what he was up to. Ghoulfreak silently followed Limax Marty.

Limax Marty arrives at a dump for the community, along with Ghoulfreak following him. Limax Marty grabbed the carpet and walked to the gate. His legs grew long, and he walked over the gate, instead of opening it. Limax Marty then came to a dumpster, where it revealed a trap door underneath it. Limax Marty opened the trap door, and Ghoulfreak reverted back into Nora. Marty finds the young speedster to be following him, and Nora was able to get away with the golf cart, however, Limax Marty stretched his arms out reaching for the cart, and tried to pull it back. Nora grabs one of the clubs and chopped the creature's hand off, but Limax Marty jumped on top of the cart. Limax Marty tried to grab Nora, but Nora crashed near the front gate. The sprinkler then turned on, and scared Limax Marty away, leaving Nora with even more questions. Nora then headed back to Patricia's house.

At Patricia's house, Nora recapped her experience outside with strange old people to the others. Patricia was asleep at the time, and Rena pointed out that Patricia was hurt emotionally when Nora snuck out of the house. Nora wasn't concerned about Patricia, saying she would forget because she was old, and continued to talk. Nora then suggested that she should transform into ForeArms and try to check out Marty's home. Caitlin agreed, but said that she should just stay as she is, and commented that old people were not forgetful all the time.

They entered Marty's home, and the group found nothing. Nora then noticed the spot where the rug should have been but found no other clue. They headed back to Patricia's house and Sam told the teens to get some sleep, promising Nora that they would continue their investigation tomorrow. Meanwhile, as Patricia slept, she was attacked by the same kind of blob that attacked Marty earlier. Both Limax Marty and Limax Patricia then proceeded to collect items.

That night....

Nora was sleeping with Naomi. She rolled over onto her side, and then rolled over onto her other side. Naomi opened her eyes and sighed. "Can't sleep?" Naomi asked.

Nora smiled and shook her head. "There's something going on with Patricia's neighbors," she said. "I don't know what it is, but I know that it is bad news." Naomi smiled and kissed her girlfriend's lips before telling her to get some sleep.

The next morning, Nora went through the refrigerator, only to find bottles of prune juice. As she complained, Limax Patricia came into the kitchen. She asked how they slept and came to Nora only to pinch her on the cheeks, harder than before. Rena offered her some coffee and accidentally dropped it on the floor. Limax Patricia immediately freaked out, jumped off the floor and braced her legs on the wall to avoid the mess. She demanded Nora to clean it up and asked where the parents were. Star explained that the parents had gone out for an early walk. Limax Patricia then excused herself and told the kids to behave. Once she left, Nora accused Patricia as one of the strange aliens.