Nora's Big Mistake Ch. 32

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The Vehicles were; terrestrial, aquatic, and Airel transport.

The Weapons were; Elemental Blade Construction, Elemental Bow Construction, Elemental Polearm Construction, Elemental Whip Generation, Natural Weaponry, and Elemental Claws.

The variations were the following: Acid Constructs, Air Constructs, Smoke Constructs, Vacuum Constructs, Vapor Constructs, Ash Constructs, Bubble Constructs, Dark Constructs, Earth Constructs, Clay Constructs, Concrete Constructs, Crystal Constructs, Diamond Constructs, Metal Constructs, Bronze Constructs, Copper Constructs, Gold Constructs, Iron Constructs, Mercury Constructs, Silver Constructs, Magma Constructs, Mineral Constructs, Sand Constructs, Glass Constructs, Energy Constructs, Elemental Energy Constructs, Thermal Constructs, Electric Constructs, Fire Constructs, Dark Fire Constructs, Hell-Fire Constructs, Holy-Fire Constructs, Light Constructs, Magnetic Constructs, Plasma Constructs, Sound Constructs, Water Constructs, Ice Constructs, and Snow Constructs.

The Associations were: Ambient Resource Construction, Atmokinetic Constructs, Constructs Generation, Elemental Manipulation, Elemental Mimicry, Elemental Weaponry, Energy Constructs, Infusion, Inorganic Constructs, Psychic Constructs, Solidification, and Universal Force Constructs.

Nora's eyes glowed yellow. She then fired an energy blast at the corrupted speedsters, sending them back down the hall. "You won't threaten my family anymore," she said.

Naomi gasped. "We need more power," she said.

Rena smiled. "I may be able to enhance us all with the powers of a Kryptonian," she said. "I just need all of your permission."

The other girls nodded in agreement. Rena began to chant in Kryptonese. Willow, Rena, Star, Chloe, Courtney, Loriane, Nora, Naomi, Kathy, and Fiona felt their bodies getting stronger and more powerful than before.

The newly gained powers were as follows:

Kryptonian physiology: Normally, like all Kryptonians, their capabilities are no greater than a normal human of their physical conditioning. However, once charged by the energy spectrum of a yellow sun, they become able to perform various inhuman feats. While generic for their race, having grown up half of their biological life with these powers have allowed them to use these abilities with far greater control and an equally greater level of raw power compared to other Kryptonians. Kryptonians are one of the most powerful beings in the entire multiverse.

Solar energy absorption: While their powers are dependent on the energy spectrum from a yellow sun, their bodies are able to constantly and passively absorb such energy while exposed to it, essentially keeping their reserves fully charged near-constantly. Direct exposure to the light of a yellow sun will also accelerate their recovery from any injuries they do manage to sustain. Also, they can quickly regain their full power by small sun radiation like during nighttime on Maldoria and even in Master Jailer's prison despite powerful red sun radiation, just a small amount of yellow sun radiation makes the girls godly powerful despite presence of red sun radiation. They are shown to be able to take the solar energy out of plants to recharge themselves.

Accelerated healing factor: Their metabolism is tremendously enhanced by solar energy, allowing accelerated healing abilities and burning calories at a superhuman rate, making them practically immune to becoming fat or obese. Upon being struck by an alien war hammer which penetrated the skin of their arms, when the piece was removed, they healed instantly. They often enjoy the luxuries of eating a variety of foods without fear of becoming obese.

Contaminant immunity: They have the immunity to all forms of disease and contaminants on Earth. However, despite being unable to be inebriated or intoxicated by drugs or alcohol from Earth, they have shown themselves to have a particularly low tolerance to alien alcohol. Additionally, Pestilence's virus wasn't as effective on the girls compared to normal humans, as the Worldkiller needed to scratch the Star multiple times on her face and arms before the latter began feeling sick.

Flight: The teens were able to manipulate their own gravitational field to generate thrust and propel themselves through the air, often at hyper-sonic speeds, much faster than they can travel by foot. In early career in less than minutes, Courtney flew from National City to Chicago. Willow could fly on her own from Kaznia to National City very quickly. She was moving around Earth twice in a second. She was flying very fast, according to D.E.O. map, during kryptonite contamination. As such, she is able to levitate and fly past Earth's atmosphere and near the planet's orbit. James once described her as being even faster than Clark. Also, she blitzed all dominators across the planet in Earth-1 where all of them saw rushing taxis as statues.

Sleep flight: The teens now had the ability to float in the air, thanks to the ability of flying, while they sleep.

Levitation: They could levitate using their flight abilities.

Heat vision: They can emit blue energy beams of intense heat from their eyes. Due to their control over the beams, the teens would demonstrate being capable of burning through stone and welding metal, causing small explosions and fires, disintegrating meteors, melting very deep in the ground while weakened drastically by kryptonite and physically repelling enemies with similar durability making it useful in combat. At full power, the beams could overload a target with energy, as it did to Vartox's axe and Red Tornado, as well as potentially damage highly durable enemies, as Kara was able to use it to leave Non blinded (frying his eyes) and seemingly unconscious when she overwhelmed his own heat vision. However, the teens have personally utilized it for more mundane uses, such as heating up beverages and cooking food. The color of this heat vision has been changed to purple after Red Daughter merged back with Kara. But the color has changed back to blue after the battle with Lex Luthor. She also with solar flare shattered 3 meters Schwarz's radius black hole. For the teens, their heat vision's colors were 10 different colors; ranging between red, green, brown, blue, white, black, cyan, yellow, grey, and purple.

The SuperTeens then looked around. Before they could react, the five corrupted speedsters returned, duplicated, and surrounded them. The corrupted speedsters then proceeded to generate tendrils and ensnared the young heroines.

The heroines were now battling against these inhuman creatures. Nora's eyes glowed yellow and her voice became distorted. "Leave us alone," she said.

One of the demonic speedsters smiled and fired an energy blast at the young speedster. However, Nora withstood the blast without any problems because of her gained invulnerability.

Invulnerability: The SuperTeens were essentially invulnerable to all Earthly weapons, with bullets simply ricocheting whenever they came into contact with their skin. They were immune to most forms of extreme punishment, such as bullets, grenades, and bladed weapons.

With the combined energy, the ten girls vaporized the demonic speedsters. "Holy fucking shit," Fiona said. "What the hell just happened?"

Nora looked over and saw a boiling kettle. She went over and picked it up with her bare hands. The SuperTeens also had extreme heat resistance. They felt no pain when exposed to extreme heat. "Rena's spell gave us the powers of a Kryptonian," Nora said. "We now have the combined powers of The Flash and Superman."

Willow was shocked. "Superman and Supergirl," she said. "We basically have Kara's powers." The rest of the powers were as follows:

Self-sustenance: Due to the effects of a yellow sun, Kara's physical needs are greatly reduced.

Atmospheric adaption: While Kara does require oxygen, her physicality and exposure to a yellow sun allows her to survive while inhaling more harsh forms of it such as the thin, highly CO2-concentrated, atmosphere of Mars.

Reverse photosynthesis: Kara is capable of draining solar energy from plants even without a direct source of light, as seen after being brutally beaten by Red Daughter, allowing her to use the solar energy she absorbed from her surroundings to heal.

Superhuman senses: Kara has super senses, including super vision and super hearing.

Superhuman vision: As a Kryptonian, Kara is able to see very far distances, presumably low superhuman levels.

Night vision: Kara can see clearly in the dark.

X-ray vision: Kara has the ability to see through objects, except for lead.

Superhuman hearing: Kara has super-sensitive ears that can perfectly pick up sounds from miles away and even through structures.

Freeze breath: Kara is able to exhale powerful gusts of air from her mouth which are similar to force winds. She can also cause the temperature of her breath to drop, therefore able to freeze nearly anything.

Superhuman speed: Kara possesses the ability to move at hyper-sonic speeds, both through flight and on foot. Once she started to actually use her powers in a less restrained way, she was easily able to move at even greater supersonic speeds to the point where she could match a tachyon-enhanced speedster like Barry Allen, though it is worth noting that Barry can now without tachyons, easily go as fast as Mach 13 whereas Kara's top speed peaks just over Mach 7. She commonly uses her speed to appear and disappear faster than people can notice, as well as to somehow change in or out of her Supergirl suit in seconds.

Accelerated perception: While using her super speed, Kara sees everything much slower; allowing her to move with precision and accuracy within very fast moments.

Superhuman reflexes: Kara's reflexes are so fast, she can respond to attacks within seconds.

Time deceleration: When Kara and the Flash ran around the Earth in opposite directions at just over Mach 7, they were able to generate enough centrifugal force to slow the Earth's rotation, along with time itself.

Superhuman strength: Kara's strength is enhanced under a yellow sun, enough to easily kill a normal human if she were to attack them directly. After embracing her powers as Supergirl, Kara's true potential started to manifest, allowing her to stop a train moving at Mach 1 or lift over a million tons of condensed star material.

While not limitless, the extent of her super strength is undetermined; making her among the strongest terrestrial beings in the known multiverse alongside her cousin Clark Kent and J'onn J'onzz. Despite her strength, Kara still must physically exert herself when fighting other super powered beings of similar levels of strength and durability, such as other empowered Kryptonians, as well as to lift or press objects or structures that are larger than herself, such as planes or ships. She was also able to throw Fort Rozz at speed capable of reaching distance needing 12.233 years for message bottles arrive ( knowing technology already is MTFL+ in communication between planets/galaxies ) to another star system in 1.5 years, and could stop the Exodus ship, which was capable of reaching the other side of the universe in an instant.

She could also rip apart pods, able to survive a massive meteor shower of Krypton's remnants or Krypton's massive explosion. She can, without trying, just bullrush through Legion Ship which withstood all underground Earthquakes for 13,000 years.

Thunderclap: When Kara uses her super strength to clap her hands together, it creates a powerful shock-wave that throws enemies back. Even as a teenager she accidentally broke a small cliff. It also destroys glass, pushes objects away from her and disorients anyone nearby.

Superhuman jumping/Leaping: Kara is able to jump several feet off the ground and leap several stories in a single bound without having to fly. Even as a child, she was able to leap onto a crashed car several feet away, and when trying to fly again after several years, she was at first only able to jump upwards two stories before shooting skyward. While fighting Alex Danvers, who was controlled by Myriad and wearing a Kryptonite exosuit, both she and Alex jumped several stories into the air while attacking each other.

Superhuman stamina: Kara can run, fight or fly for long periods of time, without getting tired. Her stamina is even greater than that of her cousin, Clark's, as she was able to defeat him in their confrontation (when he was under the influence of Silver Kryptonite at the time).

Extended longevity: As a Kryptonian and the powers that gain from the yellow sun, Kara's life span is considerably longer than a normal human and likewise ages much slower.

Telepathy immunity: Kara is immune to most forms of telepathic powers, even from someone as powerful as J'onn J'onzz, but not from the Dominator device, Psi or M'yrnn J'onzz.

Power bestowal via electricity: If Kara is holding a person while electrocuted by lightning, her Kryptonian physiology allows her to affect the person, giving the person strange abilities; for example, Leslie Willis got her powers from Kara when the latter was struck by lightning when touching Leslie.

Abilities via Legion Ring: When Kara and Mon-El visited Argo City, Kara was given Mon-El's Legion ring. The abilities were also infused into the SuperTeens. They included the following:

Flight: The ring has been seen to enable Supergirl the ability to fly when not exposed to a yellow sun through unspecific means. It seems to be activated through a telepathic suggestion, as no thoughts or movements were taken to activate it.

Telepathy immunity: With the ring, Kara has a much stronger resistance against telepathic powers than her natural immunity.

Oxygen independence: The ring can allow Kara to breathe in space.

Time travel: Being able to survive in space allows the SuperTeens to travel through time if she finds a temporal disruption in space.

They also had the following new abilities just like Kara Danvers:

Eidetic memory: Kara seems to have an eidetic memory, able to recall everyone she had ever saved when investigating the Cult of Rao.

Expert investigator/Journalism: Since becoming a reporter, Kara proved to be an effective investigator with strong instincts. She was able to connect the disappearance of Izzy Williams to a string of missing persons cases surrounding a shady clinic. Kara also correctly believed that Lena Luthor was framed for delivering Kryptonite to Metallo and was able to discover Beth Breen's plan involving Jack Spheer's Biomax technology.

Skilled engineer: Kara has displayed familiarity with Kryptonian technology, which is much more advanced than technology of Earth.

Multilingualism: Kara is capable of fluently speaking English and Kryptonese. She also knows some Kaznian-dialect Russian, French, and Spanish.

Expert hand-to-hand combatant: Since joining the D.E.O., Kara has been taught by Alex to better handle herself in battle against opponents with formidable powers of their own, including using their own momentum against them. Ultimately, even with her powers temporarily disabled, Kara has become a highly trained combatant, able to compete against the more experienced Alex and Astra. As the years progressed, her combat skills continued to improve, allowing Kara to hold her own against Indigo and defeat Maxima in their first battles. Her proficiency in combining combat skills with her raw might became great enough to even defeat her cousin, Clark Kent in one-on-one combat and even fight on par with Rhea while weakened by Green Kryptonite. Kara was able to fight evenly with Reign for a while, though was ultimately overwhelmed due to the latter's superior strength. After being trained by Mon-El, Kara has started using her cape in combat. Her fighting style incorporates Boxing, Krav Maga, Taekwondo, Kickboxing, Hapkido, Aikido, Karate, Muay Thai, Judo, and Pro Wrestling.

Singing: Kara has shown to be a very talented singer, able to pass as a lounge singer in Music Meister's movie musical reality. Her skill impressed Caitlin Snow to the point that she even asked Kara to sing at her wedding.

Dancing: Kara is a talented dancer, particularly in ballroom and tap, as seen in Music Meister's reality.

Meditation: Kara is familiar with Kryptonian meditation designed to strengthen one's mind, which she used during her ordeal with Gayle Marsh/Psi.

Indomitable will/High tolerance for pain: Kara is a very determined individual and never gives up on trying to protect Earth. She has a remarkable tolerance for pain, as even when weakened by Rhea's Green Kryptonite-laced blood, Kara was able to resist and keep fighting Rhea. With Alex's help, Kara was also able to overcome to Psi's psychic attacks. Kara was also able to conceal some Kryptonite on her person despite the pain, which she used to incapacitate Reign.

They also had the following weaknesses:

Kryptonite: Like all Kryptonians, even while empowered, Kara is vulnerable to the exposure of Kryptonite, a radioactive mineral from her home planet Krypton. Depending on the nature of the said Kryptonite, it will cause a different adverse affect on her.

Green Kryptonite: Green Kryptonite not only physically hurts Kara, but also it weakens her physical attributes; making her equivalent to that of a normal human. If exposed to enough green kryptonite for too long, it will eventually kill her.

Red Kryptonite: If exposed to Red Kryptonite, it gradually destroys Kara's inhibitions and turns her into a corrupt version of herself.

Left without morality, compassion, rationality, or any cares whatsoever, Kara will become malevolent and prone to hostility and aggression, making her a danger to everyone around her.

Silver Kryptonite: If exposed to Silver Kryptonite, it will cause Kara to go into a deep and frightful hallucination where nothing from the outside world can stir her out of it until it leaves her system.

Harun-El/Black Kryptonite: If directly exposed to Black Kryptonite, it can hurt Kara and cause her to lose control of her abilities, as she was unable to stop her heat vision while holding Harun-El. It can also be used to split Kara into two different beings. Red Daughter also had the ability to launch a blast of energy from the Harun-El inside of her in order to overpower Kara.

Red sun energy: Kara is powerless when exposed to the energy of a red sun.

Blue sun energy: Kara is powerless when exposed to the energy of a blue sun.

Solar energy depletion: Using her powers to its maximum for an extended period can significantly drain her solar energy to the point where Kara loses all of her powers and is rendered more human-like for at least a day. This renders her as weak as a human - allowing Kara to get injured, sick, and killed like one.

Antimatter: Even with her invulnerability, a small amount of antimatter would weaken her and a large amount would kill her.

High-frequencies: Although considered a strength, Kara's hearing does have its disadvantages; since her hearing is more sensitive than a normal human's, higher pitch noises (sonic screams, etc.) can disorient Kara and cause pain in her ears, leaving her vulnerable in a fight. Therefore, enemies with sound-based powers like Silver Banshee, Purity, and later Reign (who absorbed Purity's powers after her demise) can potentially be powerful enough to incapacitate Kara.

Sound-dampening technology: The D.E.O. designed frequencies to block super-hearing and cause Kara slight pain when trying to use this ability in areas protected by the technology.

Claustrophobia: After being trapped in a space pod for over two decades, Kara developed a fear of confined spaces and often struggled with claustrophobia when she first arrived on Earth. When incapacitated by Psi's psychic attacks, Kara's worst fears manifested in form of claustrophobia, to the point that she even experienced a panic attack in a CatCo elevator. Later on, when Earth's atmosphere was filled with Kryptonite, Kara was forced to wear a confining, protective suit; upon awakening, she immediately began to panic and was not able to breathe until Alex calmed her down.

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